MOO Quilt Pattern Assignment 
Part I. (5%)Now that you have a basic understanding of "digging" in the MOO and piecing together quilt patterns, it's time to try those knowledges out. In groups, you will create a room in the MOO that corresponds to a particular quilt pattern (ex. nine-patch, log cabin, or even just plain crazy). The idea here is to explore what happens to quilting when we translate it into other contexts. Consequently, each group should think very carefully about their room description and all other descriptions involved in the room -- think of this assignment as enacting your pattern or lack thereof. |
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| Each room must have: 1) An entrance and an exit so that it can be connected to our class MOO space 2) A room description 3) At least one "simple" (non-programmed) object per group member (make sure that the object's generic form fits its function) |
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| Consult the NWE's digging help page for detailed MOO help: http://web.nwe.ufl.edu/writing/help/moo/digging/ |
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Part II. (15%)For Part II, every group's room is going to get a bit more interesting and complex. You will all be creating robots and programmed objects that work with the "pattern" of your room. Here, you might want to think about who is the quilter of your room and what did that artist use to make the quilt. Are you unsure how to take your MOO rooms and objects to the next level? Things that I'll really be looking for:
MOO Quilt Pattern Peer Review Questions |
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| Each room will room will now have: 1) Everything from Part I. 2) At least one robot per group member (an object that works a lot like a character) 3) At least one programmed object per group member (consult Tari's MOO help for a tutorial on programming in the MOO: http://web.nwe.ufl.edu/~tari/connections/puppy.html |
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University of Florida
Copyright 2002
Lisa Hager